

Successfully raiding a castle means reaching the treasure room at the end by clearing any enemies along the way, Diablo-style, and evading any traps that might slow you down. Select the Attack option and your chosen avatar, of which you can have several, will pan the sky of island castles, each displaying their overall level and defense rating. Both attacking and defending is crucial to keeping your coiffers full (and your ego intact), so that your character has strong weapons, equipment, and skills and that your castle is well-stocked with grunts and bosses. It's all about raiding the castles of other players while they attempt to raid your castle in retaliation or for the sake of plunder. The idea behind The Mighty Quest for Epic Loot is simpler than it might seem at first. And all of the journalists that were there before had stayed longer, in part because they had to wait for the stations due to the previous gathering of journalists, in part because… I think you got the idea. Then they told me it was a free-to-play title strictly for PC, and I had to prevent my brain from making too many assumptions. When I entered into the room at the Ubisoft building in San Francisco bearing the artwork of The Mighty Quest for Epic Loot, a game I actively knew little about (so as to be surprised), I didn't know what to think. I mean, what else is he supposed to do after accumulating so much gold… by raiding the castles of all his friends? (This is not an analogy of what I do in real life, I think.) At least that's what the announcement trailer for The Mighty Quest for Epic Loot posted below would imply. And yes, the game does have in-app purchases that range between $1 and $99.Oh, tell me why… do we build the castles in the sky?Īpparently, a single knight living reclusively in the single castle of his domain can lead to ornately framed dragqueen portraits of himself. You can find out more about the game on its official website. Players can pre-register for The Mighty Quest For Epic Loot on the App Store and the Play Store.



